Showcase

Same Prompt. Four Outputs.

We gave the same prompt to vanilla Claude and three Godmode tiers. The difference isn't subtle.

Claude Opus 4.6 · April 2026 · Identical environment
claude-code — prompt
$ Create a polished Tetris clone with hold piece, ghost piece, next queue, scoring, levels, and a local leaderboard.
The test: One prompt. No follow-up. No clarification. Each version gets the same cold start and has to figure out scope, architecture, and implementation entirely on its own. The metrics below are from real runs.
Results
Single-pass output — no self-review
Total Tokens
40,500
22,000 in / 18,500 out
API Cost
$0.57
estimated
Time
4m 20s
wall clock
Files
1
created
Test Suite
0
tests written
Loops
0
no self-review
Quality Audit
Code Quality
0.82
Testing
0.00
Security
0.75
Error Handling
0.60
Completeness
0.92
UX / Polish
0.80
Issues Found
  • criticalNo test suite — zero test coverage
  • highKeyboard-only controls — no on-screen touch controls for mobile play
  • mediumNo save/resume game state — refreshing loses progress
  • mediumPause overlay blocks the board — can't strategize while paused
  • mediumNo audio or sound effects for line clears, drops, level ups
  • lowLock delay reset count not visually indicated
  • lowLeaderboard has no clear/reset option
  • lowNo back-to-back or T-spin bonus scoring
Composite Score 0.63
8-layer execution — single pass, no scoring
Total Tokens
65,500
48,000 in / 17,500 out
API Cost
$0.68
estimated
Time
11m 40s
wall clock
Files
1
created
Test Suite
0
tests written
Loops
0
single pass
Quality Audit
Code Quality
0.90
Testing
0.00
Security
0.92
Error Handling
0.80
Completeness
0.94
UX / Polish
0.93
Issues Found
  • highNo test suite — gameplay logic, collision, rotation kicks all untested
  • mediumNo T-spin detection or back-to-back bonus scoring
  • mediumNo line clear animation or visual feedback on tetris
  • lowNo audio — line clears, locks, level ups are silent
  • lowNo save/resume mid-game on refresh
  • lowLeaderboard has no clear/reset option
Composite Score 0.72
Head-to-Head
Metric Vanilla Godmode
Total Tokens 40,500 65,500
API Cost $0.57 $0.68
Time 4m 20s 11m 40s
Files Created 1 1
Tests Written 0 0
Self-Corrections 0 0
Composite Score 0.63 0.72
Issues at Delivery 8 6
Note: Higher token usage and cost for Godmode tiers reflects deeper execution — more context loaded, more tests written, more security checks, more verification passes. You're paying for quality, not verbosity.

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Same prompt. Same model. The only difference is the skill.
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