Showcase

Same Prompt. Four Outputs.

We gave the same prompt to vanilla Claude and three Godmode tiers. The difference isn't subtle.

Claude Opus 4.6 · April 2026 · Identical environment
claude-code — prompt
$ Build a physics-based rope and cloth simulation with mouse interaction, tearing, and adjustable gravity.
The test: One prompt. No follow-up. No clarification. Each version gets the same cold start and has to figure out scope, architecture, and implementation entirely on its own. The metrics below are from real runs.
Results
Single-pass output — no self-review
Total Tokens
17,800
12,000 in / 5,800 out
API Cost
$0.20
estimated
Time
1m 30s
wall clock
Files
1
created
Test Suite
0
tests written
Loops
0
no self-review
Quality Audit
Code Quality
0.82
Testing
0.00
Security
0.90
Error Handling
0.60
Completeness
0.85
UX / Polish
0.72
Issues Found
  • highNo test suite — zero tests for physics, constraints, or interactions
  • mediumNo error handling for canvas context or missing DOM elements
  • mediumTwo-finger tear interaction not discoverable on mobile — no visual hint
  • lowNo pause/resume functionality
  • lowAll code in a single monolithic file — no modularity
Composite Score 0.63
Head-to-Head
Metric Vanilla
Total Tokens 17,800
API Cost $0.20
Time 1m 30s
Files Created 1
Tests Written 0
Self-Corrections 0
Composite Score 0.63
Issues at Delivery 5
Note: Higher token usage and cost for Godmode tiers reflects deeper execution — more context loaded, more tests written, more security checks, more verification passes. You're paying for quality, not verbosity.

See for yourself.

Same prompt. Same model. The only difference is the skill.
Stop settling for first-draft output.

Get Access Learn More